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Scythe Strategy and references

Two possible strategies

  1. race to finish the game as early as possible: between 14 to 17 rounds, so with less coins. Attention it depends of the faction and mech combination.
  2. stall the game to accumulate maximum of points: racing player has a point ceiling, so try to get a lot of points before racing player so they cannot catch up. This is high 50 coins. Get lot of coin generation actions, have a lot of territories, get in tier two popularty early. 18 to 22 turns.

Setup study

  • once players get their faction and : assess how to get resources and get out of the isolated area quickly. Build mine and use them to connect to or Deploy Mech with riverwalk or other moving capabity.
  • Assess how to get quick 5 workers then think for 8 workers. Remember that multiple workers in a village gives more workers quicker.
  • Assess how to quickly being able to play top and bottom actions in the same turn. Move and Produces are the top two actions at the beginning of the game so try to have the resources to do the bottom action.
  • Where is the closed encounter token
  • Plan for the stars, and focus on the first 3 for driving the gameplay at the begining:
    • worker star to get resources too. 5 workers is the recommended strategy to avoid cost. But one more turn to get 8 and a star is very good. It also helps to get more territories.
    • Enlist star to get revenu from other, specially at 3+ players. Saxony has issue to get enlist.
    • combat star: can get 2 stars by moving in one turn.
    • mech star: for combat, to expand in other territories
    • objective: some objectives are trap so better to do not focus on it. most of them will come later an can be in a turn with combat
    • power star: good if you have patriot or mechanical boards
    • Build star: difficult to setup: need worker in place, resources and build action. Average is two actions per building to get the star.
    • Upgrade

Playing

  • Workers with Mech are helpful to protect against attack
  • Do not resource alone

Factions

Albion

Crimean

Fenris

Nordic

Polonia

Rusviet

Saxony

  • difficult to get enlist, focus on combat star

Togawa

Vesna

Player boards / economies

Agricultural

  • Bolster + Enlist is very poweful

Engineering

Industrial

  • Good to rush the game

Innovative

Mechanical

  • Bloster and Deploy too.

Militant

Patriotic

  • Bloster and Deploy lead to consider power, combat and mech stars